The year was 1987, and children's TV was dominated by cartoons, usually tied into toy lines, such as "Thundercats" and "Teenage Mutant Ninja Turtles." Gary Goddard, who had directed the "Masters of the Universe" movie and grew up on live action kids' shows like "Sky King," came up with the concept of "Captain Power and the Soldiers of the Future."
Not only would this show feature live actors, telling the story of Captain Power and his fellow soldiers rebelling against the evil Lord Dread, but toy company Mattel suggested using its new interactive technology that would allow young viewers to "shoot" with their toy spaceships at the screen. A groundbreaking TV series was born.
The show utilized new technology in more ways than one. "I wanted CGI villains," Goddard told CNN last week. "Computer animation was very new. No one knew if we could push to the level of getting characters but I thought we could."
Wizards of the Coast released their third Dungeons & Dragons cooperative-play board game Tuesday, called “The Legend of Drizzt”.
The game is based around one of D&D’s most well-know characters, Drizzt Do’Urden, a non-archetypal dark elf (a drow ranger in D&D) who has turned his back on the ways of his people. He's also the main character in the "Forgotten Realms" novels by R.A. Salvatore.
The game can be played with up to five people. Wizards envisions people playing the game by taking on the role of Drizzt Do'Urden or one of his famous adventuring companions. According to the company, players will, "battle fearsome foes and win treasure and glory." Who doesn't like treasure and glory? FULL POST
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